- Estate-Driven Divinations (Level 0)
- Albie is consistently aware of night falling.
- He knows when large cities have blackouts (not POWER outages, per se...though this is usually the cause of the lights going out).
- He knows when, and by whom, he is being directly visually (but not necessarily audibly) observed.
- He can see perfectly in any area he occupies which is lit in ANY way.
- Ghost Miracles (Level 1)
- Albie can light a room at will (and it was good), or darken it.
- He can bend light in his general vicinity, making some parts of his environment more or less noticable
- He can make objects in his general vicinity sparkley or shiny (including his eyes)
- He can make a person's load appear lighter, or less light
- Lesser Divinations (Level 2)
- He can tell how bright some specific location is
- He is clairvoyant proportional to the amount of light in an area.
- He can detect and see gaps in the lightscape, e.g., a pattern of darkened holes in the desert, or be aware of a dark secret passageway existing between two lit rooms.
- He can gauge or read the brilliance of a mortal he encounters; i.e., how smart or creative or "bright" they are
- He knows a bright idea when he hears it (the idea's potential), and can see a bright idea when it occurs to someone (the scope of the idea, though not necessarily the intended use for it)
- He can read how light a mortal's spirit is, or how lighthearted they are.
- He can tell how light something or someone is
- Lesser Preservations (Level 3)
- Create an everlasting (or longer-lasting) flame (...and the candles burned for eight days...), bulb, or ambience out of a normal one (so everlasting ambient ghost-miracle light, but to really make a lighting source would be lesser creation)
- He can solidify or preserve the light in someone's heart; they will remain cheerful and untempted by dark things (though not untempted by non-dark things)
- He can make some physical object (e.g., a backpack) stay as light as it is (even if you put lead into it)
- He can render someone always able to see their guiding light (though perhaps not with their eyes)
- Lesser Creations (Level 4)
- Albie can create a light source; torch, flashlight, light bulb, glowing stick
- Albie can light a large area (like a city) without being there.
- He can articulate above sources of light to his will; this includes varying brightness (and thus heat) and color (he's a walking projector...with no resolution or size limits)
- He can make items or people lighter (though he would not change their physical shape, mass, or volume--it's a miracle, ok?)
- He can lighten your heart or your feelings (e.g., reduce despair)
- He can brighten your day (e.g., induce optimism)
- He can create illusions with NEW light that must use the light already there. E.g., no illusion of darkness in broad daylight, nor anything that would be "washed out."
- Albie can totally shoot laser beams out of his eyes. Or wherever. Mad laser skillz. Don't you forget it. And light in general produces heat. Yeah.
- Lesser Destructions (Level 5)
- Albie can darken a large area (like a city) without being there. This can be by extingushing all light sources within the area, or by imposing a darkness impenetrable (or barely penetrable) by light. For instance, Albie could darken a room with a destruction, so that the quantity of light is too low for anyone to see anything...but remember, ANY light is sufficient for Albie to see perfectly via estate divination).
- Albie can destroy the light or brightness in your heart or mind, striking you dark-hearted or stupid.
- Albie can make you less light, or heavier.
- Albie can create non-gravitational black holes (which suck in light and utterly erase it, but which do not suck in non-light things). For instance, sealing a house, room, or city so that light inside doesn't escape, and no outside light enters.
- Albie can (selectively) destroy all light sources in an area which produce any sort of heat. For instance, electric heat comes from electricity which comes from some sort of generator. If it's a coal/gas/diesel/heat-powered generator, I can destroy the source of light whihc is the source of heat which is teh source of electricity. Not so much with hydro or wind power...but it'd take a LOT of hydro/wind power to heat a city sealed off completely from the sun.
- Greater Divinations (Level 5)
- Albie can use a Greater Divination to achieve omnivoyance; seeing everything at once, including (but not into) darkness, resulting in:
- Perfect clairvoyance. Albie knows the light patterns of any area, large or small.
- Perfect location of any object or person on which light shines.
- Perfect location of any general space which is devoid of light (where the light is not), but no detection within the bounds of darkness.
- Albie can survey the lightheartedness and brilliance of the populace; can know who the lightest and darkest individuals are, who are the most brilliant, the most radiant, and the least.
- He knows why your heart is light, why your ideas are brilliant.
- Lesser Changes (Level 6)
- He can persistently and dynamically bend light, creating perfect visual illusions (though that perfect-looking apple will still feel mushy and taste rotten)
- He can make your eyes deceive you, dynamically changing the light as it enters your pupil, so nobody else would see what you see.
- He can make a cold light warm, a warm light cold
- He can change the light in your heart or spirit into some other form of light...
- Your "guiding light" of life can be changed. You thought you were a priest? AARDVARK! AARDVARK!
- He can, ahem, change the way the stars sparkles to create an Aardvark constellation.
- He can change swathes of one type of light to another; e.g., red to green, infrared to ultraviolet.
- He can make swaths of invisible light visible, or vice versa
- Greater Preservations (Level 6)
- Prevent the sun from going supernova.
- Prevent nighttime...forever.
- Light bulbs never burn out and/or always stay on.
(further miracles have not yet been set; Ice is here to hold the space)
- Greater Creations (Level 7)
- Saanen can create a glacier.
- He can turn an ocean into a glacier.
- He can make a massive blizzard covering the planet.
- He can make a pile of snowballs to rival Mount Everest.
- He can turn a city into a bunch of sociopaths.
- Greater Destructions (Level 8)
- Saanen can destroy all ice and snow on the planet, turning it into a massive furnace.
- He could melt all the ice on Jupiter and probably make it a star.
- He could make it never snow around Christmas, thus ruining many children's hopes and dreams.
- He can make a city afraid to hurt a fly.
- Greater Change (Level 9)
- Saanen can make it always hail rather than raining or snowing.
- He can make temperatures colder than 0 Kelvin.
- He can make snow change into sleet whenever someone steps on it, and refreeze a few moments after.
- He can make freezers everywhere radiate cold and warm their contents.
- He can make cold people literally cold, and vice versa.